學術資源整合系統-相關推薦
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作者 | Liang,Hsin-Yi;Hsu,Tien-Yu; Hwang,Gwo-Jen;Chang,Shao-Chen;Chu,Hui-Chun |
出版日期 | 2021 |
已接受 | 20210226 |
著作名稱 | A mandatory contribution-based collaborative gaming approach to enhancing students’ collaborative learning outcomes in Science museums
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刊名 | Interactive Learning Environments |
頁數 | 1-15 |
被收錄索引 | SSCI |
主題 | 科學教育 |
關鍵字 | Collaborative learning; competency-based learning; game-based learning; contextual learning;mobile learning |
摘要 | In the past decades, collaborative game-based learning has been used to facilitate students’ learning in authentic learning contexts. Although several previous studies have reported the potential of this approach for students’ learning performance and motivation, unequal participation could negatively influence the learning effectiveness of collaborative learning. To this end, this study developed a mandatory contribution-based collaborative gaming approach (MCCG) to enhance the competencies for conducting practical solutions related to environmental issues during a cross-field learning activity between a school and a museum. MCCG and a conventional collaborative gaming approach (CCG) were implemented to investigate the effects of individual contributions on collaborative learning. Both individual learning achievements and collaborative learning outcomes were assessed. The results showed that game-based collaboration supports can support competency-based education to enhance students’ competencies, such as problem-solving and critical thinking competencies. Those students who learned with the mandatory contribution approach had better collaborative learning outcomes. |
DOI | https://doi.org/10.1080/10494820.2021.1897845 |
計畫主持人 | 徐典裕 |
計畫年度 | 108 |
計畫名稱 | 建構素養導向博物館跨域整合在地樂學環境 |
系統號 | NO000006116 |
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