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輸出 |  |  | | 序號 | 著作名稱 | 作者 | 出版日期 | 全文 | 
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 序號 | 著作名稱 | 作者 | 出版日期 | 全文 | | 1 | 新型態大王魷魚行動展演車再造:以使用者為核心之擬態展示設計與實作 | 黃鈞彥;邱彥超;徐典裕 | 20250925 |  |  | 2 | 探討館校合作遊戲共創學習模式對學習觀感的影響:以認知風格為例 | 徐典裕;葉鎮源;梁心怡 | 20230309 |  |  | 3 | 實境解謎結合遊戲式先備知識建構策略支援素養導向教育 | 徐典裕 | 202109 |  |  | 4 | Engaging the families with young children in museum visits with a mixed-reality game: a case study | Hsu,Tien-Yu;Liang, Hsin-Yi;Chen,Jun-Ming | 20201123 |  |  | 5 | Investigating the effect of the interactive learning environments on the social semantic tagging behavior | Hsu.Tien-Yu;Chen,Jun-Ming;Liang, Hsin-Yi | 20201123 |  |  | 6 | A Semantic Tag-based enhanced Learning Recommendation approach for enhancing student learning experiences | Hsu,Tien-Yu;Chen,Jun-Ming;Liang, Hsin-Yi | 20191202 |  |  | 7 | Game-based learning for competency abilities in blended museum contexts for diverse learners | Hsu,Tien-Yu;Liang, Hsin-Yi;Chen,Jun-Ming | 20191003 |  |  | 8 | Exploring Children's Learning Experience in a Real-World Adventure Game-based Learning Environment Between Virtual and Physical Contexts in Museums | Hsu, Tien-Yu;Liang, Hsin-Yi;Jun-Ming Chen | 20180525 |  |  | 9 | 利用智慧型手機支援博物館多人合作學習 | 徐典裕;李慶源 | 2011 |  |  | 10 | 台灣原住民文化數位典藏:知識建構與加值應用 | 徐典裕, 王嵩山 | 2009 |  | 
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