同仁著作
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| 序號 | 著作名稱 | 作者 | 出版日期 | 全文 |
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序號 |
著作名稱 |
作者 |
出版日期 |
全文 |
| 1
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Applying Smart Glasses in Situated Exploration for Learning English in a National Science Museum
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Chen, H. -R.;Lin, W. -S;Hsu,,T. -Y.;Lin, T. -C. |
202310 |
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| 2
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建構可永續經營的智慧博物館
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徐典裕 |
2022 |
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| 3
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Promoting children's inquiry performances in alternate reality games: A mobile concept mapping‐based questioning approach
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Liang, H. Y.;Hsu, T. Y.;Hwang, G. J. |
2021 |
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| 4
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實境解謎結合遊戲式先備知識建構策略支援素養導向教育
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徐典裕 |
202109 |
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| 5
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應用實境解謎探索學習模式建構博物館適性適齡情境感知無所不在學習環境期末報告
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徐典裕 |
201812 |
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| 6
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新世代博物館:虛實整合、智慧創新、終身樂學、永續經營
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徐典裕 |
201812 |
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| 7
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CoboChild: a blended mobile game-based learning service for children in museum contexts
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Hsu, Tien-Yu;Liang, Hsin-Yi;Chiou, Chuang-Kai;Tseng |
201807 |
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| 8
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A Curriculum-based Virtual and Physical Mobile Learning Model for Elementary Schools in Museums
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Hsu, Tien-Yu;Kuo, Fan-Ray;Liang,Hsin-Yi;Lee,Min-Feng |
201612 |
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| 9
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A Unified Knowlegde-Based Content Management Framework towards Value-added Application and Service Development and Business Marketing for Museums: The Case Study of the National Museum of Natural Science in Taiwan
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Hsu, Tien-Yu;Yeh, Jen-Yuan |
201401 |
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| 10
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A Digital Museum Framework Based on Member-centered Virtual-and-Physical Unification Service Model
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Hsu, Tien-Yu |
201303 |
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