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作者Chou, Yin-Yu;Huang, Chun-Yen;Lin, Yi-Ru;Zhang, Rong-Han;Hsu, Chia-Yu;Chen, Ying-Ting
出版日期20260204
著作名稱Integrating Large Language Models into Coffee Shop Simulation Games: NPC Dialogue Generation and Educational Applications
會議名稱The 10th International Conference on Machine Learning and Soft Computing
會議地點Osaka, Japan
主辦單位ICMLSC 2026
國際性會議Y
其他資訊 EI
主題資訊科學;科學教育
關鍵字Large Language Model (LLM), Non-Player Character (NPC), Simulation Game, Human–AI Interaction.
摘要This study presents the design and implementation of a coffee shop
simulation game that integrates large language models (LLMs) to enhance non-
player character (NPC) interactions. Unlike conventional management games
that rely on fixed-text dialogues and simplified workflows, this system employs
Google Gemini to generate dynamic, personality-driven NPC conversations.
The game, developed with Unity, includes multiple modules such as coffee
preparation, customer service, knowledge-based mini-games, a “Dream Tree”
progression system, and a sustainability-oriented greenhouse. Two dialogue
generation modes were implemented: a menu-driven mode ensuring recipe
accuracy and a free-form mode simulating unpredictable customer requests.
Evaluation focuses on dialogue quality, system latency, player immersion,
learning outcomes, and sustainability awareness. Preliminary playtests suggest
that Gemini-powered NPCs improve realism, enhance interactivity, and support
knowledge acquisition. The study highlights both contributions and challenges:
while LLM integration enriches immersion, education, and innovation in game-
based learning, issues such as content control, computational cost, and large-
scale validation remain. These findings demonstrate the potential of LLM-
driven NPCs in advancing intelligent computing applications and educational
game design.
資料連結Full Text
系統號NO000007736

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