學術資源整合系統-相關推薦

 
作者Liang,Hsin-Yi;Hsu,Tien-Yu; Hwang,Gwo-Jen
出版日期2021
已接受20210319
著作名稱 Promoting children’s inquiry performances in alternate reality games: A mobile concept mapping‐based questioning approach
刊名British Journal of Educational Technology
52
5
頁數2000-2019
被收錄索引SSCI
主題科學教育
關鍵字concept mapping;creative problem- solving; game- based learning; inquiry- based learning;museum learning
摘要Active inquiry plays a key role in science education. To facilitate children's motivation, alternate reality games are applied to engage children actively in inquiry in authentic learning contexts. However, the complexity of real- world contexts and the ambiguity of game puzzles increase the difficulty for children to conduct effective inquiries. To achieve successful inquiry- based learning, concept mapping is an effec-tive learning strategy to guide children to organise re-lated information as well as to brainstorm for possible solutions. Accordingly, this study proposes a mobile concept mapping- based questioning approach for environmental education. A quasi- experimental study was conducted to evaluate the effectiveness of the proposed approach and the conventional question-ing approach in game- based inquiry- based learning. The results showed that the proposed approach had a more significant effect on learning achievement, critical thinking, and learning attitude than the con-ventional questioning approach. However, cognitive overload negatively affected the children's learning. Besides, it was found that improper use of con-cept maps could limit their creative problem- solving performances.
全文Full Text
DOIhttps://doi.org/10.1111/bjet.13095
系統號NO000006114

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